在Windows下的两个进程之间通信通常有多种实现方式,在.NET中,有如命名管道、消息队列、共享内存等实现方式,这篇文章要讲的是使用Windows的API来实现简单的进程间通信,这两个进程既可以都是基于C#开发,也可以都是基于C++开发,也可以是一个C#开发而另一个为C++开发,在C++开发方面,不需要额外调用Windows的API,而是可以直接使用相关方法即可。所以,这里重点要讲的就是在C#中是如何做的,而至于在C++中是如何做的将给出例子,并不做详述。
这里笔者使用2010Express来做实现,在C#中的代码相对较简单。对于接收消息,只需要重写DefWndProc函数即可,对于发送消息,笔者编写了一个类MsgHandler来实现。要顺利实现消息的接收与发送,使用了Windows的API:FindWindow、SendMessage等。在C#环境中,通过DllImport来引入相应的API,代码示例如下:
- // FindWindow method, using Windows API
- [DllImport("User32.dll", EntryPoint = "FindWindow")]
- private static extern int FindWindow(string lpClassName, string lpWindowName);
-
- // IsWindow method, using Windows API
- [DllImport("User32.dll", EntryPoint = "IsWindow")]
- private static extern bool IsWindow(int hWnd);
-
- // SendMessage method, using Windows API
- [DllImport("User32.dll", EntryPoint = "SendMessage")]
- private static extern int SendMessage(
- int hWnd, // handle to destination window
- int Msg, // message
- int wParam, // first message parameter
- ref COPYDATASTRUCT lParam // second message parameter
- );
-
- // SendMessage method, using Windows API
- [DllImport("User32.dll", EntryPoint = "SendMessage")]
- private static extern int SendMessage(
- int hWnd, // handle to destination window
- int Msg, // message
- int wParam, // first message parameter
- string lParam // second message parameter
- );
笔者查阅了相关网络资源,发现很少有提及使用自定义消息来发送和接收消息的,几乎都是使用了系统消息WM_COPYDATA来实现。在本例中,笔者除了使用系统消息WM_COPYDATA来收发消息外,还将使用自定义消息来实现收发消息。不过,值得注意的是,笔者在测试过程中发现,使用自定义的消息来收发结构体时发生了一些异常,该异常提示说内存不能读,对于该问题,还有待进一步解决,当然,若是哪位前辈或朋友有遇到过该问题并已顺利解决的话,不妨告知,笔者将洗耳恭听。
消息发送类MsgHandler的代码示例如下:
- using System;
- using System.Text;
- using System.Windows.Forms;
- using System.Diagnostics;
- using System.Runtime.InteropServices;
-
- namespace CommunicationTest
- {
- /// <summary>
- /// Send message handler class.
- /// Call the method "SendMessageToTargetWindow" to send
- /// the message what we want.
- /// </summary>
- class MsgHandler
- {
- /// <summary>
- /// System defined message
- /// </summary>
- private const int WM_COPYDATA = 0x004A;
-
- /// <summary>
- /// User defined message
- /// </summary>
- private const int WM_DATA_TRANSFER = 0x0437;
-
- // FindWindow method, using Windows API
- [DllImport("User32.dll", EntryPoint = "FindWindow")]
- private static extern int FindWindow(string lpClassName, string lpWindowName);
-
- // IsWindow method, using Windows API
- [DllImport("User32.dll", EntryPoint = "IsWindow")]
- private static extern bool IsWindow(int hWnd);
-
- // SendMessage method, using Windows API
- [DllImport("User32.dll", EntryPoint = "SendMessage")]
- private static extern int SendMessage(
- int hWnd, // handle to destination window
- int Msg, // message
- int wParam, // first message parameter
- ref COPYDATASTRUCT lParam // second message parameter
- );
-
- // SendMessage method, using Windows API
- [DllImport("User32.dll", EntryPoint = "SendMessage")]
- private static extern int SendMessage(
- int hWnd, // handle to destination window
- int Msg, // message
- int wParam, // first message parameter
- string lParam // second message parameter
- );
-
- /// <summary>
- /// CopyDataStruct
- /// </summary>
- private struct COPYDATASTRUCT
- {
- public IntPtr dwData;
- public int cbData;
- public IntPtr lpData;
- }
-
- /// <summary>
- /// Send message to target window
- /// </summary>
- /// <param name="wndName">The window name which we want to found</param>
- /// <param name="msg">The message to be sent, string</param>
- /// <returns>success or not</returns>
- public static bool SendMessageToTargetWindow(string wndName, string msg)
- {
- Debug.WriteLine(string.Format("SendMessageToTargetWindow: Send message to target window {0}: {1}", wndName, msg));
-
- int iHWnd = FindWindow(null, wndName);
- if (iHWnd == 0)
- {
- string strError = string.Format("SendMessageToTargetWindow: The target window [{0}] was not found!", wndName);
- MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
- Debug.WriteLine(strError);
- return false;
- }
- else
- {
- byte[] bytData = null;
- bytData = Encoding.Default.GetBytes(msg);
-
- COPYDATASTRUCT cdsBuffer;
- cdsBuffer.dwData = (IntPtr)100;
- cdsBuffer.cbData = bytData.Length;
- cdsBuffer.lpData = Marshal.AllocHGlobal(bytData.Length);
- Marshal.Copy(bytData, 0, cdsBuffer.lpData, bytData.Length);
-
- // Use system defined message WM_COPYDATA to send message.
- int iReturn = SendMessage(iHWnd, WM_COPYDATA, 0, ref cdsBuffer);
- if (iReturn < 0)
- {
- string strError = string.Format("SendMessageToTargetWindow: Send message to the target window [{0}] failed!", wndName);
- MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
- Debug.WriteLine(strError);
- return false;
- }
-
- return true;
- }
- }
-
- /// <summary>
- /// Send message to target window
- /// </summary>
- /// <param name="wndName">The window name which we want to found</param>
- /// <param name="wParam">first parameter, integer</param>
- /// <param name="lParam">second parameter, string</param>
- /// <returns>success or not</returns>
- public static bool SendMessageToTargetWindow(string wndName, int wParam, string lParam)
- {
- Debug.WriteLine(string.Format("SendMessageToTargetWindow: Send message to target window {0}: wParam:{1}, lParam:{2}", wndName, wParam, lParam));
-
- int iHWnd = FindWindow(null, wndName);
- if (iHWnd == 0)
- {
- string strError = string.Format("SendMessageToTargetWindow: The target window [{0}] was not found!", wndName);
- MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
- Debug.WriteLine(strError);
- return false;
- }
- else
- {
- // Use our defined message WM_DATA_TRANSFER to send message.
- int iReturn = SendMessage(iHWnd, WM_DATA_TRANSFER, wParam, lParam);
- if (iReturn < 0)
- {
- string strError = string.Format("SendMessageToTargetWindow: Send message to the target window [{0}] failed!", wndName);
- MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
- Debug.WriteLine(strError);
- return false;
- }
-
- return true;
- }
- }
- }
- }
消息接收重写了DefWndProc方法,其代码示例如下:
- /// <summary>
- /// Override the DefWndProc function, in order to receive the message through it.
- /// </summary>
- /// <param name="m">message</param>
- protected override void DefWndProc(ref System.Windows.Forms.Message m)
- {
- switch (m.Msg)
- {
- // Here, we use WM_COPYDATA message to receive the COPYDATASTRUCT
- case WM_COPYDATA:
- COPYDATASTRUCT cds = new COPYDATASTRUCT();
- cds = (COPYDATASTRUCT)m.GetLParam(typeof(COPYDATASTRUCT));
- byte[] bytData = new byte[cds.cbData];
- Marshal.Copy(cds.lpData, bytData, 0, bytData.Length);
- this.ProcessIncomingData(bytData);
- break;
-
- // Here, we use our defined message WM_DATA_TRANSFER to receive the
- // normal data, such as integer, string.
- // We had try to use our defined message to receive the COPYDATASTRUCT,
- // but it didn't work!! It told us that we try to access the protected
- // memory, it usually means that other memory has been broken.
- case WM_DATA_TRANSFER:
- int iWParam = (int)m.WParam;
- string sLParam = m.LParam.ToString();
- this.ProcessIncomingData(iWParam, sLParam);
- break;
-
- default:
- base.DefWndProc(ref m);
- break;
- }
- }
消息的接收与发送最终通过一个WinForm展现出来,其代码实现如下:
- using System;
- using System.Text;
- using System.Windows.Forms;
- using System.Runtime.InteropServices;
-
- namespace CommunicationTest
- {
- public partial class FrmTest : Form
- {
- /// <summary>
- /// System defined message
- /// </summary>
- private const int WM_COPYDATA = 0x004A;
-
- /// <summary>
- /// User defined message
- /// </summary>
- private const int WM_DATA_TRANSFER = 0x0437;
-
- /// <summary>
- /// CopyDataStruct
- /// </summary>
- public struct COPYDATASTRUCT
- {
- public IntPtr dwData;
- public int cbData;
- public IntPtr lpData;
- }
-
- public FrmTest()
- {
- InitializeComponent();
- }
-
- /// <summary>
- /// Override the DefWndProc function, in order to receive the message through it.
- /// </summary>
- /// <param name="m">message</param>
- protected override void DefWndProc(ref System.Windows.Forms.Message m)
- {
- switch (m.Msg)
- {
- // Here, we use WM_COPYDATA message to receive the COPYDATASTRUCT
- case WM_COPYDATA:
- COPYDATASTRUCT cds = new COPYDATASTRUCT();
- cds = (COPYDATASTRUCT)m.GetLParam(typeof(COPYDATASTRUCT));
- byte[] bytData = new byte[cds.cbData];
- Marshal.Copy(cds.lpData, bytData, 0, bytData.Length);
- this.ProcessIncomingData(bytData);
- break;
-
- // Here, we use our defined message WM_DATA_TRANSFER to receive the
- // normal data, such as integer, string.
- // We had try to use our defined message to receive the COPYDATASTRUCT,
- // but it didn't work!! It told us that we try to access the protected
- // memory, it usually means that other memory has been broken.
- case WM_DATA_TRANSFER:
- int iWParam = (int)m.WParam;
- string sLParam = m.LParam.ToString();
- this.ProcessIncomingData(iWParam, sLParam);
- break;
-
- default:
- base.DefWndProc(ref m);
- break;
- }
- }
-
- /// <summary>
- /// Process the incoming data
- /// </summary>
- /// <param name="data">incoming data</param>
- private void ProcessIncomingData(byte[] bytesData)
- {
- string strRevMsg = "Receive message: " + Encoding.Default.GetString(bytesData);
-
- lstReceivedMsg.Items.Add(strRevMsg);
- }
-
- /// <summary>
- /// Process the incoming data
- /// </summary>
- /// <param name="iWParam">a integer parameter</param>
- /// <param name="sLParam">a string parameter</param>
- private void ProcessIncomingData(int iWParam, string sLParam)
- {
- StringBuilder strBuilder = new StringBuilder();
- strBuilder.Append("wParam: ");
- strBuilder.Append(iWParam.ToString());
- strBuilder.Append(", lParam: ");
- strBuilder.Append(sLParam);
-
- lstReceivedMsg.Items.Add(strBuilder.ToString());
- }
-
- private void FrmTest_Load(object sender, EventArgs e)
- {
- this.Text = "First Test Form";
- this.txtCurrentWndName.Text = "First Test Form";
- this.txtTargetWndName.Text = "Second Test Form";
- }
-
- private void txtCurrentWndName_TextChanged(object sender, EventArgs e)
- {
- this.Text = txtCurrentWndName.Text;
- }
-
- /// <summary>
- /// Send message to the target window with system defined message WM_COPYDATA
- /// </summary>
- private void btnSend1_Click(object sender, EventArgs e)
- {
- string strWndName = this.txtTargetWndName.Text;
- // Check the target window name is null/empty or not
- if (string.IsNullOrEmpty(strWndName))
- {
- MessageBox.Show("The target window name must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
- return;
- }
-
- string strMsg = this.txtSendingMsg.Text;
- // Check the sending message is null/empty or not
- if (string.IsNullOrEmpty(strMsg))
- {
- MessageBox.Show("The sending message must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
- return;
- }
-
- // Send message to the target window
- bool bReturn = MsgHandler.SendMessageToTargetWindow(strWndName, strMsg);
- }
-
- /// <summary>
- /// Send message to the target window with user defined message WM_DATA_TRANSFER
- /// </summary>
- private void btnSend2_Click(object sender, EventArgs e)
- {
- string strWndName = this.txtTargetWndName.Text;
- // Check the target window name is null/empty or not
- if (string.IsNullOrEmpty(strWndName))
- {
- MessageBox.Show("The target window name must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
- return;
- }
-
- string strWParam = this.txtWParam.Text;
- string strLParam = this.txtLParam.Text;
- // Check the sending message is null/empty or not
- if (string.IsNullOrEmpty(strWParam) || string.IsNullOrEmpty(strLParam))
- {
- MessageBox.Show("The sending message must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
- return;
- }
-
- int iWParam = 0;
- // Convert string to integer
- try
- {
- iWParam = Int32.Parse(strWParam);
- }
- catch (Exception ex)
- {
- MessageBox.Show("Convert string to integer exception: " + ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
- return;
- }
-
- // Send message to the target window
- bool bReturn = MsgHandler.SendMessageToTargetWindow(strWndName, iWParam, strLParam);
- }
- }
- }
通过上述的C#部分的代码,已经可以实现两个C#窗体间的通信,其界面截图如下图所示:
那么,在C++中又是如何实现的呢?这个其实也是很简单的。要实现消息的收发,同理也要重写WindowProc以便于接收消息,而通过调用方法亦可实现消息的发送。
对于消息接收,如果是系统消息,可以通过OnCopyData(CWnd* pWnd, COPYDATASTRUCT* pCopyDataStruct)事件完成;如果是自定义消息,可以通过重写WindowProc完成。代码示例如下:
- BOOL CTestDlg::OnCopyData(CWnd* pWnd, COPYDATASTRUCT* pCopyDataStruct)
- {
- // TODO: 在此添加消息处理程序代码和/或调用默认值
-
- DWORD dwSize = pCopyDataStruct->cbData;
-
- CString szData;// = (LPCTSTR)(pCopyDataStruct->lpData);
- TCHAR* ptchar = new TCHAR[dwSize+1];
-
- memcpy( ptchar, pCopyDataStruct->lpData, dwSize );
- ptchar[dwSize] = TEXT('/0');
- szData = ptchar;
- // TODO: Add some code here to handler the message
-
- delete[] ptchar;
-
- return CDialog::OnCopyData(pWnd, pCopyDataStruct);
- }
-
- LRESULT CTestDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
- {
- // TODO: 在此添加专用代码和/或调用基类
- COPYDATASTRUCT szCpyData;
-
- switch ( message )
- {
- case WM_DATA_TRANSFER:
- szCpyData = *((PCOPYDATASTRUCT)lParam);
- // TODO: Add some code here to handler the message
- break;
-
- default:
- break;
- }
-
- return CDialog::WindowProc(message, wParam, lParam);
- }
对于消息发送,只需要调用形如SendMessage(m_hwndMsg,WM_DATA_TRANSFER, wParam, lParam)方法即可实现,lParam参数可以是PCOPYDATASTRUCT等。
通过上面的介绍,相信已经可以轻松实现两个进程间(含窗体)的通信的,使用这样的方法,既简单又能够满足大部分的应用需求,不失为一种简便的方法。