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使用Windows API实现两个进程间(含窗体)的通信

时间:12-12来源:作者:点击数:

在Windows下的两个进程之间通信通常有多种实现方式,在.NET中,有如命名管道、消息队列、共享内存等实现方式,这篇文章要讲的是使用Windows的API来实现简单的进程间通信,这两个进程既可以都是基于C#开发,也可以都是基于C++开发,也可以是一个C#开发而另一个为C++开发,在C++开发方面,不需要额外调用Windows的API,而是可以直接使用相关方法即可。所以,这里重点要讲的就是在C#中是如何做的,而至于在C++中是如何做的将给出例子,并不做详述。

这里笔者使用2010Express来做实现,在C#中的代码相对较简单。对于接收消息,只需要重写DefWndProc函数即可,对于发送消息,笔者编写了一个类MsgHandler来实现。要顺利实现消息的接收与发送,使用了Windows的API:FindWindow、SendMessage等。在C#环境中,通过DllImport来引入相应的API,代码示例如下:

// FindWindow method, using Windows API
        [DllImport("User32.dll", EntryPoint = "FindWindow")]
        private static extern int FindWindow(string lpClassName, string lpWindowName);

        // IsWindow method, using Windows API
        [DllImport("User32.dll", EntryPoint = "IsWindow")]
        private static extern bool IsWindow(int hWnd);

        // SendMessage method, using Windows API
        [DllImport("User32.dll", EntryPoint = "SendMessage")]
        private static extern int SendMessage(
            int hWnd,                   // handle to destination window
            int Msg,                    // message
            int wParam,                 // first message parameter
            ref COPYDATASTRUCT lParam   // second message parameter
        );

        // SendMessage method, using Windows API
        [DllImport("User32.dll", EntryPoint = "SendMessage")]
        private static extern int SendMessage(
            int hWnd,                   // handle to destination window
            int Msg,                    // message
            int wParam,                 // first message parameter
            string lParam               // second message parameter
        );

笔者查阅了相关网络资源,发现很少有提及使用自定义消息来发送和接收消息的,几乎都是使用了系统消息WM_COPYDATA来实现。在本例中,笔者除了使用系统消息WM_COPYDATA来收发消息外,还将使用自定义消息来实现收发消息。不过,值得注意的是,笔者在测试过程中发现,使用自定义的消息来收发结构体时发生了一些异常,该异常提示说内存不能读,对于该问题,还有待进一步解决,当然,若是哪位前辈或朋友有遇到过该问题并已顺利解决的话,不妨告知,笔者将洗耳恭听。

消息发送类MsgHandler的代码示例如下:

using System;
using System.Text;
using System.Windows.Forms;
using System.Diagnostics;
using System.Runtime.InteropServices;

namespace CommunicationTest
{
    /// <summary>
    /// Send message handler class.
    /// Call the method "SendMessageToTargetWindow" to send 
    /// the message what we want.
    /// </summary>
    class MsgHandler
    {
        /// <summary>
        /// System defined message
        /// </summary>
        private const int WM_COPYDATA = 0x004A;

        /// <summary>
        /// User defined message
        /// </summary>
        private const int WM_DATA_TRANSFER = 0x0437;

        // FindWindow method, using Windows API
        [DllImport("User32.dll", EntryPoint = "FindWindow")]
        private static extern int FindWindow(string lpClassName, string lpWindowName);

        // IsWindow method, using Windows API
        [DllImport("User32.dll", EntryPoint = "IsWindow")]
        private static extern bool IsWindow(int hWnd);

        // SendMessage method, using Windows API
        [DllImport("User32.dll", EntryPoint = "SendMessage")]
        private static extern int SendMessage(
            int hWnd,                   // handle to destination window
            int Msg,                    // message
            int wParam,                 // first message parameter
            ref COPYDATASTRUCT lParam   // second message parameter
        );

        // SendMessage method, using Windows API
        [DllImport("User32.dll", EntryPoint = "SendMessage")]
        private static extern int SendMessage(
            int hWnd,                   // handle to destination window
            int Msg,                    // message
            int wParam,                 // first message parameter
            string lParam               // second message parameter
        );

        /// <summary>
        /// CopyDataStruct
        /// </summary>
        private struct COPYDATASTRUCT
        {
            public IntPtr dwData;
            public int cbData;
            public IntPtr lpData;
        }

        /// <summary>
        /// Send message to target window
        /// </summary>
        /// <param name="wndName">The window name which we want to found</param>
        /// <param name="msg">The message to be sent, string</param>
        /// <returns>success or not</returns>
        public static bool SendMessageToTargetWindow(string wndName, string msg)
        {
            Debug.WriteLine(string.Format("SendMessageToTargetWindow: Send message to target window {0}: {1}", wndName, msg));

            int iHWnd = FindWindow(null, wndName);
            if (iHWnd == 0)
            {
                string strError = string.Format("SendMessageToTargetWindow: The target window [{0}] was not found!", wndName);
                MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                Debug.WriteLine(strError);
                return false;
            }
            else
            {
                byte[] bytData = null;
                bytData = Encoding.Default.GetBytes(msg);

                COPYDATASTRUCT cdsBuffer;
                cdsBuffer.dwData = (IntPtr)100;
                cdsBuffer.cbData = bytData.Length;
                cdsBuffer.lpData = Marshal.AllocHGlobal(bytData.Length);
                Marshal.Copy(bytData, 0, cdsBuffer.lpData, bytData.Length);

                // Use system defined message WM_COPYDATA to send message.
                int iReturn = SendMessage(iHWnd, WM_COPYDATA, 0, ref cdsBuffer);
                if (iReturn < 0)
                {
                    string strError = string.Format("SendMessageToTargetWindow: Send message to the target window [{0}] failed!", wndName);
                    MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    Debug.WriteLine(strError);
                    return false;
                }

                return true;
            }
        }

        /// <summary>
        /// Send message to target window
        /// </summary>
        /// <param name="wndName">The window name which we want to found</param>
        /// <param name="wParam">first parameter, integer</param>
        /// <param name="lParam">second parameter, string</param>
        /// <returns>success or not</returns>
        public static bool SendMessageToTargetWindow(string wndName, int wParam, string lParam)
        {
            Debug.WriteLine(string.Format("SendMessageToTargetWindow: Send message to target window {0}: wParam:{1}, lParam:{2}", wndName, wParam, lParam));

            int iHWnd = FindWindow(null, wndName);
            if (iHWnd == 0)
            {
                string strError = string.Format("SendMessageToTargetWindow: The target window [{0}] was not found!", wndName);
                MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                Debug.WriteLine(strError);
                return false;
            }
            else
            {
                // Use our defined message WM_DATA_TRANSFER to send message.
                int iReturn = SendMessage(iHWnd, WM_DATA_TRANSFER, wParam, lParam);
                if (iReturn < 0)
                {
                    string strError = string.Format("SendMessageToTargetWindow: Send message to the target window [{0}] failed!", wndName);
                    MessageBox.Show(strError, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    Debug.WriteLine(strError);
                    return false;
                }

                return true;
            }
        }
    }
}

消息接收重写了DefWndProc方法,其代码示例如下:

 /// <summary>
        /// Override the DefWndProc function, in order to receive the message through it.
        /// </summary>
        /// <param name="m">message</param>
        protected override void DefWndProc(ref System.Windows.Forms.Message m)
        {
            switch (m.Msg)
            {
                // Here, we use WM_COPYDATA message to receive the COPYDATASTRUCT
                case WM_COPYDATA:
                    COPYDATASTRUCT cds = new COPYDATASTRUCT();
                    cds = (COPYDATASTRUCT)m.GetLParam(typeof(COPYDATASTRUCT));
                    byte[] bytData = new byte[cds.cbData];
                    Marshal.Copy(cds.lpData, bytData, 0, bytData.Length);
                    this.ProcessIncomingData(bytData);
                    break;

                // Here, we use our defined message WM_DATA_TRANSFER to receive the
                // normal data, such as integer, string.
                // We had try to use our defined message to receive the COPYDATASTRUCT,
                // but it didn't work!! It told us that we try to access the protected 
                // memory, it usually means that other memory has been broken.
                case WM_DATA_TRANSFER:
                    int iWParam = (int)m.WParam;
                    string sLParam = m.LParam.ToString();
                    this.ProcessIncomingData(iWParam, sLParam);
                    break;

                default:
                    base.DefWndProc(ref m);
                    break;
            }
        }

消息的接收与发送最终通过一个WinForm展现出来,其代码实现如下:

using System;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace CommunicationTest
{
    public partial class FrmTest : Form
    {
        /// <summary>
        /// System defined message
        /// </summary>
        private const int WM_COPYDATA = 0x004A;

        /// <summary>
        /// User defined message
        /// </summary>
        private const int WM_DATA_TRANSFER = 0x0437;

        /// <summary>
        /// CopyDataStruct
        /// </summary>
        public struct COPYDATASTRUCT
        {
            public IntPtr dwData;
            public int cbData;
            public IntPtr lpData;
        }

        public FrmTest()
        {
            InitializeComponent();
        }

        /// <summary>
        /// Override the DefWndProc function, in order to receive the message through it.
        /// </summary>
        /// <param name="m">message</param>
        protected override void DefWndProc(ref System.Windows.Forms.Message m)
        {
            switch (m.Msg)
            {
                // Here, we use WM_COPYDATA message to receive the COPYDATASTRUCT
                case WM_COPYDATA:
                    COPYDATASTRUCT cds = new COPYDATASTRUCT();
                    cds = (COPYDATASTRUCT)m.GetLParam(typeof(COPYDATASTRUCT));
                    byte[] bytData = new byte[cds.cbData];
                    Marshal.Copy(cds.lpData, bytData, 0, bytData.Length);
                    this.ProcessIncomingData(bytData);
                    break;

                // Here, we use our defined message WM_DATA_TRANSFER to receive the
                // normal data, such as integer, string.
                // We had try to use our defined message to receive the COPYDATASTRUCT,
                // but it didn't work!! It told us that we try to access the protected 
                // memory, it usually means that other memory has been broken.
                case WM_DATA_TRANSFER:
                    int iWParam = (int)m.WParam;
                    string sLParam = m.LParam.ToString();
                    this.ProcessIncomingData(iWParam, sLParam);
                    break;

                default:
                    base.DefWndProc(ref m);
                    break;
            }
        }

        /// <summary>
        /// Process the incoming data
        /// </summary>
        /// <param name="data">incoming data</param>
        private void ProcessIncomingData(byte[] bytesData)
        {
            string strRevMsg = "Receive message: " + Encoding.Default.GetString(bytesData);

            lstReceivedMsg.Items.Add(strRevMsg);
        }

        /// <summary>
        /// Process the incoming data
        /// </summary>
        /// <param name="iWParam">a integer parameter</param>
        /// <param name="sLParam">a string parameter</param>
        private void ProcessIncomingData(int iWParam, string sLParam)
        {
            StringBuilder strBuilder = new StringBuilder();
            strBuilder.Append("wParam: ");
            strBuilder.Append(iWParam.ToString());
            strBuilder.Append(", lParam: ");
            strBuilder.Append(sLParam);

            lstReceivedMsg.Items.Add(strBuilder.ToString());
        }

        private void FrmTest_Load(object sender, EventArgs e)
        {
            this.Text = "First Test Form";
            this.txtCurrentWndName.Text = "First Test Form";
            this.txtTargetWndName.Text = "Second Test Form";
        }

        private void txtCurrentWndName_TextChanged(object sender, EventArgs e)
        {
            this.Text = txtCurrentWndName.Text;
        }

        /// <summary>
        /// Send message to the target window with system defined message WM_COPYDATA
        /// </summary>
        private void btnSend1_Click(object sender, EventArgs e)
        {
            string strWndName = this.txtTargetWndName.Text;
            // Check the target window name is null/empty or not
            if (string.IsNullOrEmpty(strWndName))
            {
                MessageBox.Show("The target window name must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                return;
            }

            string strMsg = this.txtSendingMsg.Text;
            // Check the sending message is null/empty or not
            if (string.IsNullOrEmpty(strMsg))
            {
                MessageBox.Show("The sending message must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                return;
            }

            // Send message to the target window
            bool bReturn = MsgHandler.SendMessageToTargetWindow(strWndName, strMsg);
        }

        /// <summary>
        /// Send message to the target window with user defined message WM_DATA_TRANSFER
        /// </summary>
        private void btnSend2_Click(object sender, EventArgs e)
        {
            string strWndName = this.txtTargetWndName.Text;
            // Check the target window name is null/empty or not
            if (string.IsNullOrEmpty(strWndName))
            {
                MessageBox.Show("The target window name must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                return;
            }

            string strWParam = this.txtWParam.Text;
            string strLParam = this.txtLParam.Text;
            // Check the sending message is null/empty or not
            if (string.IsNullOrEmpty(strWParam) || string.IsNullOrEmpty(strLParam))
            {
                MessageBox.Show("The sending message must not be null or empty!", "Information", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
                return;
            }

            int iWParam = 0;
            // Convert string to integer
            try
            {
                iWParam = Int32.Parse(strWParam);
            }
            catch (Exception ex)
            {
                MessageBox.Show("Convert string to integer exception: " + ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }

            // Send message to the target window
            bool bReturn = MsgHandler.SendMessageToTargetWindow(strWndName, iWParam, strLParam);
        }
    }
}

通过上述的C#部分的代码,已经可以实现两个C#窗体间的通信,其界面截图如下图所示:

那么,在C++中又是如何实现的呢?这个其实也是很简单的。要实现消息的收发,同理也要重写WindowProc以便于接收消息,而通过调用方法亦可实现消息的发送。

对于消息接收,如果是系统消息,可以通过OnCopyData(CWnd* pWnd, COPYDATASTRUCT* pCopyDataStruct)事件完成;如果是自定义消息,可以通过重写WindowProc完成。代码示例如下:

BOOL CTestDlg::OnCopyData(CWnd* pWnd, COPYDATASTRUCT* pCopyDataStruct)
{
	// TODO: 在此添加消息处理程序代码和/或调用默认值

	DWORD dwSize = pCopyDataStruct->cbData;

	CString szData;// = (LPCTSTR)(pCopyDataStruct->lpData);
	TCHAR* ptchar = new TCHAR[dwSize+1];

	memcpy( ptchar, pCopyDataStruct->lpData, dwSize );
	ptchar[dwSize] = TEXT('/0');
	szData = ptchar;
         // TODO: Add some code here to handler the message

	delete[] ptchar;

	return CDialog::OnCopyData(pWnd, pCopyDataStruct);
}

LRESULT CTestDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
	// TODO: 在此添加专用代码和/或调用基类
	COPYDATASTRUCT szCpyData;

	switch ( message )
	{
	case WM_DATA_TRANSFER:
		szCpyData = *((PCOPYDATASTRUCT)lParam);
		// TODO: Add some code here to handler the message
		break;

	default:
		break;
	}

	return CDialog::WindowProc(message, wParam, lParam);
}

对于消息发送,只需要调用形如SendMessage(m_hwndMsg,WM_DATA_TRANSFER, wParam, lParam)方法即可实现,lParam参数可以是PCOPYDATASTRUCT等。

通过上面的介绍,相信已经可以轻松实现两个进程间(含窗体)的通信的,使用这样的方法,既简单又能够满足大部分的应用需求,不失为一种简便的方法。

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