实现效果如下:
点击4个按钮分别实现4个角度的旋转。
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<FrameLayout
android:id="@+id/fl_container"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<LinearLayout
android:layout_width="match_parent"
android:orientation="horizontal"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true">
<View
android:layout_width="6dp"
android:layout_height="0dp"/>
<Button
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:id="@+id/btn_0"
android:onClick="onClick"
android:text="0"/>
<View
android:layout_width="6dp"
android:layout_height="0dp"/>
<Button
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:id="@+id/btn_90"
android:onClick="onClick"
android:text="90"/>
<View
android:layout_width="6dp"
android:layout_height="0dp"/>
<Button
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:onClick="onClick"
android:id="@+id/btn_180"
android:text="180"/>
<View
android:layout_width="6dp"
android:layout_height="0dp"/>
<Button
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:onClick="onClick"
android:id="@+id/btn_270"
android:text="270"/>
<View
android:layout_width="6dp"
android:layout_height="0dp"/>
</LinearLayout>
</RelativeLayout>
代码
class MainActivity : AppCompatActivity() {
private var cameraView: FrameLayout? = null
private var camera: Camera? = null
private lateinit var cameraContainer: ViewGroup
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
cameraContainer = findViewById(R.id.fl_container)
}
override fun onResume() {
super.onResume()
startPreview()
}
override fun onPause() {
super.onPause()
stopPreview()
}
private fun startPreview() {
val surfaceView = SurfaceView(this)
surfaceView.holder.addCallback(object : SurfaceHolder.Callback {
override fun surfaceCreated(holder: SurfaceHolder) {
camera = Camera.open()
camera?.setPreviewDisplay(holder)
camera?.setDisplayOrientation(0)
camera?.startPreview()
}
override fun surfaceDestroyed(holder: SurfaceHolder) {
}
override fun surfaceChanged(holder: SurfaceHolder, format: Int, width: Int, height: Int) {}
})
cameraView = FrameLayout(this).apply { addView(surfaceView) }
cameraContainer.addView(cameraView)
}
private fun stopPreview() {
camera?.stopPreview()
camera?.release()
camera = null
cameraView?.removeAllViews()
(cameraView?.parent as? ViewGroup)?.removeAllViews()
cameraView = null
}
fun onClick(view: View) {
when (view.id) {
R.id.btn_0 -> camera?.setDisplayOrientation(0)
R.id.btn_90 -> camera?.setDisplayOrientation(90)
R.id.btn_180 -> camera?.setDisplayOrientation(180)
R.id.btn_270 -> camera?.setDisplayOrientation(270)
}
}
}